This is the toy factory mission which requires the robot to move the toy plane back to the Safety. It has two steps, first pull the trigger and release the toy plan from the toy factory, second pull the toy plan back to the Safety. This is a mission that we have accomplished in the tournament, but the result was not consistent. Questions we have met include:
. How will you locate the trigger? We could not pull the trigger successfully every time during the tournament. Can this problem be fixed?
. How will you pull the toy plan back? Our initial design had a problem, the hook went out of the safety, and we had to make change during the tournament. Do you plan to use the same structure, or not?
. How will you design the robot to include all these components?

Coming 12 noon EDT, 30 August 2016
Get ready. Get set. Roar! Or you could bark, quack, or squeak, because the 2016 ANIMAL ALLIESSM season is all about our furry, feathered, and finned friends. In the 2016 FIRST LEGO League Challenge, more than 28,000 teams of students age 9 to 16* will look into the eyes of our ANIMAL ALLIES. What might become possible when we learn to help each other?
FIRST LEGO League challenges kids in over 80 countries to think like scientists and engineers. During the ANIMAL ALLIES season, teams will choose and solve a real-world problem in the Project. They will also build, test, and program an autonomous robot using LEGO MINDSTORMS® technology to solve a set of missions in the Robot Game. Throughout their experience, teams will operate under the FIRSTLEGO League signature set of Core Values, celebrating discovery, teamwork, and Gracious Professionalism®.



